Mellite is an open source application for computer music and sound synthesis. It targets various scenarios, from real-time live improvisation to fixed media composition and sound installation, attempting to unite these through inter-connectible objects, which live in a transactional data store. It is also a particular kind of development environment, where code fragments written in domain-specific dialects of Scala interface with the graphical user interface. This talk will demonstrate Mellite, focusing on the challenges and potentialities of a hybrid model for working with code and sound.
No previous knowledge is required, although curiosity about development environments in the context of creative programming and artistic applications is useful.
Hanns Holger Rutz is a sound artist, composer/performer, researcher and software developer in digital art. He works at the Institute of Electronic Music and Acoustics (IEM) in Graz, where he currently leads the FWF-funded artistic research project Algorithms that Matter (Almat). His work focuses on sound and installation art, and extends to live improvisation and electroacoustic music, in all of which experimentation with software and algorithms plays an important role.